Beyond Basic Attacks
Ready to fight like an action hero? Advanced combat in Savage Worlds lets you perform the incredible stunts you see in movies - from Captain America's shield ricochets to Jackie Chan's improvised weapon mastery!
The Signature Move Principle
Every hero has their signature combat style. These advanced rules let you recreate Iron Man's repulsor blasts while flying, Legolas shooting multiple arrows in one turn, or Batman appearing from nowhere to strike fear into criminals. If it's iconic to your character, there's probably a rule for it!
Called Shots
Precision Strikes
Target specific locations for special effects - but at a penalty!
Head (-4)
Effect: +4 damage
Special: Bypass helmet with raise
Hawkeye's arrow finding the gap in armor
Arms (-2)
Effect: Drop item on 1+ wounds
Special: Can target held items
Disarming Thanos' gauntlet
Legs (-2)
Effect: -2 Pace on 1+ wounds
Special: Fall prone on raise
Black Widow's leg sweep
Vitals (-4)
Effect: +4 damage
Special: Ignores armor with raise
Assassin's precise strike
Combat Maneuvers
Signature Moves
Wild Attack
Effect: +2 to Fighting and damage
Cost: -2 to Parry until next turn
Wolverine's berserker rage, all offense no defense
Rapid Attack
Effect: Make up to 3 Fighting attacks
Cost: -4 to each attack, -2 Parry
Black Panther's flurry of strikes
Sweep
Effect: Attack all adjacent foes
Cost: -2 to each attack
Thor clearing enemies with Mjolnir
Double Tap
Effect: +1 to hit and damage
Cost: Uses 2 ammo per shot
John Wick's professional technique
Grappling
Up Close and Personal
Grappling Steps
- Initiate: Athletics vs Athletics (opposed)
- Success: Target is Entangled and Distracted
- Raise: Target is also Bound (can't move)
- Break Free: Athletics or Strength (opposed) on their turn
Classic Examples: Hulk vs Thing wrestling match, Black Widow's takedowns
Environmental Combat
Use Your Surroundings!
The battlefield itself is a weapon - Jackie Chan style!
Suppressive Fire
Area Denial
Use automatic weapons or rapid shots to control the battlefield!
How It Works
- Place a Medium Blast Template
- Use 5x normal ammo (or 10 with raise)
- Everyone under template rolls vs Shooting or be Shaken
- Area becomes dangerous terrain until your next turn
War Machine laying down covering fire, Rambo keeping enemies pinned
Rapid Fire
Spray and Pray vs Controlled Bursts
Extreme Range
Impossible Shots
Sometimes heroes make shots that defy belief!
- Extreme Range: Up to 4x Long Range
- Penalty: -8 (or -6 with Scope)
- Requirements: Aim action + Steady surface
- Special: No movement allowed
Hawkeye's mile-long shots, sniper duels across cities
Dramatic Tasks in Combat
Multi-Round Challenges
Complex actions while under fire!
Defusing a Bomb
Electronics rolls while enemies attack
5 successes in 5 rounds
Die Hard scenarios
Hacking Systems
Hacking rolls while dodging
Each wound = -1 to rolls
Mission Impossible infiltrations
Ritual Casting
Spellcasting while defending
Interruption risks backlash
Doctor Strange's complex spells
Finishing Moves
Coup de Grรขce and Executions
When enemies are helpless, heroes (and villains) can end things dramatically!
Helpless Targets
- Bound, unconscious, or paralyzed foes
- Automatic hit with +4 damage
- Called shots have no penalty
- Usually lethal to Extras
Note: Heroes might use this for dramatic non-lethal takedowns, while villains... well, they're villains!
Creative Combat
If It's Cool, Try It!
Savage Worlds encourages cinematic creativity. Here's how to adjudicate wild ideas:
GM Guidelines
- Basic Stunt: -2 penalty for cool effect
- Complex Stunt: -4 penalty for amazing effect
- Impossible Stunt: -6 or -8, but legendary if it works
Classic Stunts
- "I slide under the truck while shooting" (-4)
- "I wall-run and kick him in the head" (-2)
- "I throw my sword to cut the rope while swinging" (-6)
- "I surf on the shield down the stairs" (-2)
Advanced Combat Summary
Called Shots
- Head/Vitals: -4, +4 damage
- Arms/Legs: -2, special effects
- Small target: -4 to -6
Special Attacks
- Wild Attack: +2 hit/damage, -2 Parry
- Rapid Attack: 3 attacks at -4
- Sweep: Hit all adjacent at -2
Advanced Options
- Suppressive Fire: Area control
- Grappling: Close combat control
- Creative stunts: -2 to -8