Understanding Traits and Skills

The Building Blocks of Your Hero's Abilities

What Are Traits?

In Savage Worlds, "Traits" encompass both Attributes (your raw abilities) and Skills (what you've learned to do). Think of Attributes as your character's hardware and Skills as their software!

Real World Analogy

Attributes are like a computer's specs (processor speed, RAM, graphics card), while Skills are like the programs you've installed. A powerful computer (high attributes) can run programs better, but you still need to install the programs (learn skills) to do specific tasks!

The Five Attributes

Every character has five core attributes that define their natural capabilities:

Agility

What it represents: Reflexes, dexterity, and hand-eye coordination

Linked Skills: Athletics, Boating, Driving, Fighting, Piloting, Riding, Shooting, Stealth, Thievery

Character Examples:

  • d4: Professor X (wheelchair-bound)
  • d6: Dr. Watson (average)
  • d8: Black Widow (trained agent)
  • d10: Spider-Man (superhuman reflexes)
  • d12: The Flash (speed force)

Smarts

What it represents: Intelligence, wisdom, and mental acuity

Linked Skills: Academics, Battle, Common Knowledge, Electronics, Gambling, Hacking, Healing, Notice, Occult, Repair, Research, Science, Spellcasting, Survival, Taunt

Character Examples:

  • d4: Kronk (well-meaning but dim)
  • d6: Ron Weasley (average student)
  • d8: Hermione Granger (brilliant)
  • d10: Tony Stark (genius inventor)
  • d12: Reed Richards (super-genius)

Spirit

What it represents: Willpower, courage, and inner strength

Linked Skills: Faith, Focus, Intimidation, Performance, Persuasion

Character Examples:

  • d4: Shaggy (easily frightened)
  • d6: Peter Parker (before the bite)
  • d8: Captain America (natural leader)
  • d10: Wonder Woman (warrior princess)
  • d12: Doctor Strange (master of will)

Strength

What it represents: Raw physical power and muscle

Linked Skills: Athletics (for climbing and throwing)

Character Examples:

  • d4: Rocket Raccoon (tiny)
  • d6: Frodo Baggins (hobbit strength)
  • d8: Batman (peak human)
  • d10: Captain America (super soldier)
  • d12: The Hulk (strongest there is)

Vigor

What it represents: Endurance, health, and constitution

Linked Skills: None directly, but affects Toughness

Character Examples:

  • d4: Sickly Victorian child
  • d6: Peter Parker (normal teen)
  • d8: Aragorn (ranger toughness)
  • d10: Wolverine (healing factor)
  • d12: Superman (invulnerable)

Core Skills

Skills represent learned abilities. Every character starts with some basic competence in Core Skills:

Athletics (Agility/Strength)

Running, jumping, climbing, swimming, and throwing. When Goku leaps between mountains or Captain America parkours through a city.

Common Knowledge (Smarts)

General education and cultural awareness. Knowing that vampires hate garlic or that you shouldn't feed Gremlins after midnight.

Notice (Smarts)

Perception and awareness. Sherlock's deductions, Daredevil's radar sense, or just spotting the ninja hiding in the shadows.

Persuasion (Spirit)

Convincing others through charm, logic, or emotion. From Captain Kirk's diplomacy to Naruto's talk-no-jutsu.

Stealth (Agility)

Moving unseen and unheard. Essential for ninjas, rogues, and teenagers sneaking past parents.

Skill Specializations

Combat Skills

  • Fighting: Melee combat - swords, fists, lightsabers
  • Shooting: Ranged weapons - guns, bows, blasters
  • Battle: Tactical planning and mass combat

Example: Legolas has Shooting d12, Gimli has Fighting d10

Social Skills

  • Intimidation: Frightening others - Batman's specialty
  • Performance: Acting, singing, playing music
  • Taunt: Mocking enemies - Spider-Man's combat banter

Example: Loki uses Taunt d10 to anger the Hulk

Knowledge Skills

  • Academics: History, literature, arts
  • Occult: Supernatural lore and magic theory
  • Science: Physics, chemistry, biology
  • Electronics: Computers and electronic devices

Example: Bruce Banner has Science d12, Dr. Strange has Occult d12

Physical Skills

  • Driving: Cars, trucks, motorcycles
  • Piloting: Aircraft and spacecraft
  • Riding: Horses and other mounts
  • Survival: Wilderness skills and tracking

Example: Han Solo has Piloting d10, Aragorn has Survival d8

Using Skills: The Skill Test

Common Skill Tests

Climbing a Wall (Athletics)

  • Easy climb (rough wall, rope): TN 4
  • Moderate (smooth wall): TN 6
  • Hard (overhang, wet): TN 8
  • Extreme (upside down): TN 10

Spider-Man with Athletics d10 laughs at walls!

Hacking a Computer (Electronics)

  • Home PC: TN 4
  • Corporate network: TN 6
  • Government database: TN 8
  • Tony Stark's AI: TN 10+

Oracle with Electronics d12 types "I'm in" and means it!

Spotting Hidden Enemies (Notice)

  • Poor hiding spot: TN 4
  • Good cover: TN 6
  • Ninja in shadows: TN 8
  • Invisible enemy: TN 10

Daredevil's heightened senses give him +2 to Notice!

Cooperative Rolls

Heroes often work together! When characters cooperate:

Support

Helper rolls their skill. Success gives +1 to the lead character, a raise gives +2.

Example: Robin helps Batman hack a computer. Robin rolls Electronics and gets a success, giving Batman +1 to his roll.

Group Rolls

Everyone rolls, use the best result plus +1 for each additional success.

Example: The Fellowship tries to move quietly past orcs. Everyone rolls Stealth, taking Legolas's roll and adding bonuses for others who succeeded.

Dramatic Tasks

When you need to defuse a bomb, hack the mainframe before guards arrive, or perform surgery during an earthquake, it's time for a Dramatic Task!

Famous Dramatic Task Moments

  • Iron Man: Building the Arc Reactor in a cave (Repair)
  • Mission Impossible: Hacking while dangling from the ceiling (Electronics)
  • Speed: Keeping the bus above 50mph (Driving)
  • Die Hard 3: Solving riddles before bombs explode (Smarts)

Skill Advancement

Characters improve through experience:

Improving Skills

  • Below linked attribute: 1 Advance per die type
  • At or above linked attribute: 1 Advance per die type
  • New skill: Starts at d4 with 1 Advance

Peter Parker's Growth

Starting: Fighting d4 (untrained)

After spider-bite: Fighting d6 (1 Advance)

Trained by Tony: Fighting d8 (2 Advances)

Experienced hero: Fighting d10 (3 Advances)

Untrained Attempts

Don't have a skill? You can still try most things at d4-2!

Untrained Penalties

  • Roll d4-2 for most skills (minimum 1)
  • Some skills can't be used untrained (marked with *)
  • Wild Cards still get their Wild Die!

Example: Thor needs to hack a computer. He doesn't have Electronics, so he rolls d4-2. Being a Wild Card, he also rolls a d6 and takes the better result. Somehow, randomly mashing keys works - must be divine intervention!

Key Takeaways

Ready to add special abilities? Let's explore Edges and Hindrances!