Setting ยท Savage Worlds Guide

Deadlands: The Weird West

Deadlands is the Weird West: an alternate 1870s America where the dead walk, hucksters bargain with spirits through cards, and mad scientists build steam-powered wonders from ghost rock. Deadlands: The Weird West uses the same rules as the Savage Worlds Guide; this section covers what the setting adds.

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The Rules You Need

Deadlands uses the core rules from The Savage Worlds Guide. If you're new, read these parts first; this section won't repeat them.

Deadlands in 7 Parts

Everything the setting adds, in reading order.

Tools

Setting-specific tools. For dice, use the main guide's roller.